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Friday, July 14, 2006

High-Tech Sword - Now With Textures!

Unfortunately my skill doesn't not range into the realm of orignal textures at this point. Thus is why I simply used 3D Studio Max default textures on the sword. I have yet to see whether or not it is satisfactory for Slipknot (the person, not the band).
As for now, I'm going to try a few attempts at polygon modelling and possibly even texturing thereof if the result is good enough.

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